rack_pinion s_steering template中那个转向管柱的圆柱体是怎么样画出来的啊???
不是只有general part 才能有gemetry吗??怎么column_to_body是mount part也可以画形状啊???????不解 求助!!!!!!!
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Tools-Command Navigator-Geometry-Create- shape- cylinder, 搞定geometry create shape cylinder
Allows for creation of the cylinder object.
Format:
geometry create shape cylinder
cylinder_name = a new cylinder
adams_id = adams_id
comments = string
center_marker = an existing marker
angle_extent = angle
length = length
radius = length
ref_radius_by_marker = an existing marker
side_count_for_body = integer
segment_count_for_ends = integer
Example:
geometry create shape cylinder &
cylinder_name =CYLINDER__1 &
center_marker = MARKER_82 &
angle_extent = 60 &
length = 25 &
ref_radius_by_marker = MARKER_72
Description:
Parameter Value Type Description
cylinder_name A New Cylinder Specifies the name of the new cylinder.
adams_idAdams_id Specifies an integer used to identify this element in the Adams data file.
commentsString Specifies comments for the object being created or modified.
center_marker An Existing Marker Specifies the marker at the center of a circle, an arc, the bottom of a cylinder, or the bottom of a frustum
angle_extent Angle Specifies a subtended angle measured positive (according to the right-hand rule) about the z-axis of the center marker.
lengthLength Specifies the height of a cylinder or a frustum.
Radius Length Specifies the radius of a circle, an arc, or a cylinder.
ref_radius_by_marker An Existing Marker Specifies the radius of a circle, an arc, or a cylinder to be the distance from the center marker Z axis to this radius marker.
side_count_for_body Integer Specifies the number of flat sides Adams/View draws on a cylinder or a frustum.
segment_count_for_ends Integer Specifies the number of straight line segments Adams/View uses to draw the circles at the ends of a cylinder or a frustum.
Extended Definition:
1.A cylinder is an extruded circle whose top and bottom are perpendicular to the cylinder central axis. The cylinder is placed at the marker named 'CENTER_MARKER='. The circles at the top and at the bottom of the cylinder have a radius specified by a radius, or radius reference marker. The cylinder length is along the the positive z-axis of the center marker, and is specified by 'LENGTH='. The number of sides can be chosen using the 'SIDE_COUNT_FOR_BODY' parameter. The number of edges on the end circles can be specified using the 'SEGMENT_COUNT_FOR_END=' parameter. The cylinder will move with the part who owns the center marker.
2.Specifies the name of the new cylinder. You may use this name later to refer to this cylinder. Adams/View will not allow you to have two cylinders with the same full name, so you must provide a unique name.
Normally, entity names are composed of alphabetic, numeric, or '_' (underscore) characters, and start with an alphabetic or '_' character. They may be any length.
By enclosing the name in double quotes, you may use other printable characters, or start the name with a numeral. If a name contains characters, or starts with a numeral, you must always quote the name when entering it.
Note that you can specify the parentage of an entity (e.g. what part "owns" a marker or a geometry element) when you CREATE it by changing the name. If you enter just the entity name, then the default parent will be assigned by Adams/View. If you type in the full name, then you may over ride the default parent. In most cases, when creating an entity, Adams/View will provide a default name. The default name that Adams/View provides will specify the parentage that it has assumed. You may, or course, delete this name and use your own. The form of a full name is:
"...._NAME.GRAND_PARENT_NAME.PARENT_NAME.ENTITY_NAME"
3.When you use the FILE ADAMS_DATA_SET WRITE command, Adams/View writes an Adams data file for your model. Adams requires that each modeling element be identified by a unique integer identifier. If you use this parameter to specify a non-zero identifier, Adams/View will use it in the corresponding statement in the Adams data file.
You may also enter zero as an identifier, either explicitly or by default. The next time you write an Adams file, Adams/View will replace the zero with a unique, internally-generated identifier. Adams/View will permanently store this identifier with the element just as if you had entered it yourself.
Normally, you would let all identifiers default to zero, and Adams/View would generate the identifiers for you. You are never required to enter a non-zero identifier. You only need to specify it if, for some reason, you wish to control the Adams file output.
4.When an Adams/Solver data file (.adm) is read into Adams/View, all comments associated with a statement (from the end of the previous statement through the end of the current statement) are stored with the object. Comments in the data file can be associated with model. These comments must follow the title statement and be followed by the comment 'END OF MODEL COMMENTS'. This string must be uppercase.
When an Adams/Solver data file is written, the comments for an object are written before the statement corresponding to the object.
5.If you are creating a circle or an arc, orient the center marker so that its z-axis is normal to the plane of the circle or to the plane of the arc. Similarly, if you are defining a cylinder or a frustum, orient the center marker so that its z-axis is normal to the bottom of the cylinder or the frustum.
6.The angle starts at the positive x-axis of the center marker and subtends the arc, the arc of the cylinder, or the arc of the cone frustum.
7.Because the two circles at the ends of a cylinder or a frustum are both perpendicular to the z-axis of the center marker, they are parallel. Adams/View uses the value of LENGTH to specify the z distance between the two circles. A positive value specifies a cylinder or a frustum along the positive z-axis of the center marker, and a negative value specifies a cylinder or a frustum along the negative z-axis of the center marker.
8.Adams/View stores the radius value, not the marker name. If you later move this marker, the radius will not change.
Cautions:
1.cylinder_name= The number of levels used varies from case to case and the parentage must exist before an entity can be assigned to it.
[ 本帖最后由 feiliz 于 2008-3-21 18:41 编辑 ] feiliz 发表于 2008-3-21 18:38 static/image/common/back.gif
Tools-Command Navigator-Geometry-Create- shape- cylinder, 搞定
geometry create shape cylinder
好人呀特别感谢解决了困扰我好久的问题 再次感谢 我怎么看了2楼的说明后,还是没有建出来啊。能否帮忙讲详细一些。谢谢 在view下建
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